GTCa Phoenix strike carrier mod
by Clif "StratComm" Kerr
cek_83@hotmail.com

See tech description for a breakdown of ship design and briefing; extract model to data\models, any .pcx files to data\maps, and add the necessary entry (provided below) to ships.tbl in the data\tables directory.  This mod is provided as-is, and anything that it might do to your system (extremely unlikely) is not my responsibility.


;-----------------ships.tbl additions------------------

$Name:                          GTCa Phoenix
$Short name:					TCorvette
$Species:                       Terran
+Tech Description:
XSTR("Designed as a compliment to the mighty Raynor-class Destroyers, the Phoenix assault carrier is a fearsome ship to behold.  This class mounts two powerful (and experimental) forward beams and a large number of flak and AAAf installations.  While large and somewhat vulnerable to a concentrated attack, the Phoenix's real strength shows when it deploys its fighter compliment.  The ship is comprised of over 60% fighterbays, and can rapidly deploy numerous fighter and bomber wings simultaneously.  Moderately armed and armored for its size, the Phoenix is nonetheless a very capable carrier.  Command anticipates full deployment of at least two Phoenix-class craft in each fleet within a decade."3056)
$end_multi_text
$POF file:                      strikecarrier.pof
$Detail distance:				(0, 2000, 4500, 10000)
$ND: 							251 248 167
$ND: 							255 253 196
$ND: 							239 234 134
$ND: 							216 212 122
$Show damage:					YES
$Density:                       1
$Damp:                          0.2
$Rotdamp:                       2.0
$Max Velocity:					0.0, 0.0, 30.0
$Rotation time:					100.0, 100.0, 80.0
$Rear Velocity:					0.0
$Forward accel:					8.0
$Forward decel:					4.0
$Slide accel:					0.0
$Slide decel:					0.0
$Expl inner rad:				150.0
$Expl outer rad:				750.0
$Expl damage:					200.0
$Expl blast:					11000.0
$Expl Propagates:				YES						
$Shockwave Speed:				400.0					;; speed shockwave expands at, 0 means no shockwave
$Shockwave Count:	3
$Default PBanks:				()
$Default SBanks:				()
$SBank Capacity:				()
$Shields:                       0
$Power Output:					100.0
$Max Oclk Speed:				60.0
$Max Weapon Eng:				100.0
$Hitpoints:                     80000
$Flags:                         ( "big damage"  "capital"  "in tech database" )
$AI Class:                      Captain
$Afterburner:					NO
$Countermeasures:				0
$Scan time:                     2000
$EngineSnd:						128						;; Engine sound of ship
$Closeup_pos:					0.0, 0.0, -800
$Closeup_zoom:					0.5
$Score:							800
$Subsystem:                     turret01,0.833,1.0
        $Default PBanks:                                ( "BGreen" )
$Subsystem:                     turret02,0.833,1.0
        $Default PBanks:                                ( "BGreen" )
$Subsystem:                     turret03,0.833,1.0
        $Default PBanks:                                ( "BGreen" )
$Subsystem:                     turret04,0.833,1.0
        $Default PBanks:                                ( "BGreen" )
$Subsystem:                     turret05,0.833,1.0
        $Default PBanks:                                ( "Long Range Flak" )
$Subsystem:                     turret06,0.833,1.0
        $Default PBanks:                                ( "Long Range Flak" )
$Subsystem:                     turret07,0.833,1.0
        $Default PBanks:                                ( "Standard Flak" )
$Subsystem:                     turret08,0.833,1.0
        $Default PBanks:                                ( "Standard Flak" )
$Subsystem:                     turret09,0.833,1.0
        $Default PBanks:                                ( "Standard Flak" )
$Subsystem:                     turret10,0.833,1.0
        $Default PBanks:                                ( "Standard Flak" )
$Subsystem:                     turret11,0.833,1.0
        $Default PBanks:                                ( "Standard Flak" )
$Subsystem:                     turret12,0.833,1.0
        $Default PBanks:                                ( "Standard Flak" )
$Subsystem:                     turret13,0.833,1.0
        $Default PBanks:                                ( "AAAf" )
$Subsystem:                     turret14,0.833,1.0
        $Default PBanks:                                ( "AAAf" )
$Subsystem:                     turret15,0.833,1.0
        $Default PBanks:                                ( "AAAf" )
$Subsystem:                     turret16,0.833,1.0
        $Default PBanks:                                ( "AAAf" )
$Subsystem:                     turret17,0.833,1.0
        $Default PBanks:                                ( "AAAf" )
$Subsystem:                     turret18,0.833,1.0
        $Default PBanks:                                ( "AAAf" )
$Subsystem:                     turret19,0.833,1.0
        $Default PBanks:                                ( "AAAf" )
$Subsystem:                     turret20,0.833,1.0
        $Default PBanks:                                ( "AAAf" )
$Subsystem:                     turret21,0.833,1.0
        $Default PBanks:                                ( "AAAf" )
$Subsystem:                     engine01,			5,0.0
	$Engine Wash:	Default300
$Subsystem:                     engine02,			5,0.0
	$Engine Wash:	Default300
$Subsystem:                     communications,			5,0.0
$Subsystem:                     sensors,			5,0.0
$Subsystem:                     navigation,			5,0.0
$Subsystem:                     weapons,			5,0.0
$Subsystem:                     fighterbay, 			5,0.0